Factsheet

Developer

Unbound Creations LLC
Seattle, WA

The Team

Jakub Kasztalski
Edward Neira
Sean Gause

Release Date

To be Announced

Platforms

PC, Nintendo Switch, Xbox, PlayStation

Engine

Unity3D

Press Contact

Jakub Kasztalski

Press Materials

Click Here for our PressKit Google Drive

Social

A turn base strategy game where all units are miniature figurines you need to knock over. No health points, no stats, just physics at its best (and worst!)

“Table Tactics” is a unique blend of strategy and physics, played with little toy figurines. Imagine you are staring at your kitchen table where you laid out a little diorama and carefully placed miniatures to defend your castle. Alas, enemy figurines are coming from all directions! But instead of decreasing health or worrying about armor, you must physically knock them over by shooting various projectiles, using traps, or pushing them off with your own units. You’ll need to take the shape and weight of each figurine into consideration!

The archers are your basic unit – they shoot an arrow that, when aimed well, can topple almost any figurine. The Catapult flings heavy marbles – great for big groups of enemies! And the Mage can cast an explosive fireball, knocking everything in its blast radius. There are many more units to collect and alter your playstyle.

As you complete levels and challenges, you will earn gold coins to buy and trade new figurines. Build a custom roster, experiment with synergies, and create the most powerful tabletop army!


Trailer

Gameplay Showcase (2min)


GIFs




Screenshots


Branding


About Unbound Creations

Unbound Creations is an award-winning, independent game studio focusing on serious games that make you think, and silly games that make you laugh. It is founded and led by me, Jakub “Koobazaur” Kasztalski. Hi! I am Polish, traveling guy, currently in Seattle. I lived all over the world working on games, storytelling and even cinematography at one point. I studied humanities and ethnic conflict, all of which inspire my creative works.

We released 5 commercial titles across PC and consoles, as well as several smaller experimental ones. Our games have been exhibited at numerous shows (such as PAX, Tokyo Game Show, or GamesCom), won several awards, and were featured in museums and used as a teaching tool in classrooms.