Factsheet

Developer

Unbound Creations LLC
Seattle, WA

The Team

Jakub Kasztalski
Edward Neira
Bree Wolf
Sean Gause
Beverly Kearney
Lorena Fierro
Kyle Hovanec

Release Date

To be Announced

Platforms

PC, Nintendo Switch, PlayStation

Engine

Unity3D

Press Contact

Jakub Kasztalski

Press Materials

Click Here for our PressKit Google Drive

Social

Turn huge messes into sparkling spaces! Feel the satisfaction of restoring them to order with your super-powered cleaning tools. The quick, cozy joy of tidying up!

Make mountains of trash disappear in seconds, and enjoy the satisfying feeling of turning messy spaces into organized and clean environments. This is a simple cozy game to unwind with, and spark some joy.

Vacuum, brush, mop, spray – there are many ways to make a place sparkling clean. As a new Cleaning Gig Worker, you will take on variety of requests – declutter a hoarded-up apartment, spiffy up old haunted mansion while avoiding ghosts, or solve puzzles in an ancient temple and find (and clean) the treasure room. Who knows, some of these might even seem familiar ;)

As you play, you will grow your prestige and earn cash, letting you upgrade your tools and purchase new outfits. Don’t fret, the game is very low-pressure, and you can always revisit levels with improved tools to get better scores.

Most importantly, bring many derelict locations back to life, with your trusty broom and vacuum! 



Wishlist on Steam!


Trailer

Gameplay Overview



GIFs




Screenshots


Branding



About Unbound Creations

Unbound Creations is an award-winning, independent game studio focusing on serious games that make you think, and silly games that make you laugh. It is founded and led by me, Jakub “Koobazaur” Kasztalski. Hi! I am Polish, traveling guy, currently in Seattle. I lived all over the world working on games, storytelling and even cinematography at one point. I studied humanities and ethnic conflict, all of which inspire my creative works.

We released 5 commercial titles across PC and consoles, as well as several smaller experimental ones. Our games have been exhibited at numerous shows (such as PAX, Tokyo Game Show, or GamesCom), won several awards, and were featured in museums and used as a teaching tool in classrooms.